Friday, 26 April 2013
Thursday, 25 April 2013
Karbonn S5 Titanium specification
Karbonn S5 Titanium
Preliminary official specifications.
General | 2G Network | GSM 900 / 1800 - SIM 1 & SIM 2 |
---|---|---|
3G Network | HSDPA 2100 | |
SIM | Dual SIM (Mini-SIM) | |
Announced | 2013, March | |
Status | Coming soon. Exp. release 2013, Q2 |
Body | Dimensions | - |
---|---|---|
Weight | - |
Display | Type | IPS LCD capacitive touchscreen, 16M colors |
---|---|---|
Size | 540 x 960 pixels, 5.0 inches (~220 ppi pixel density) | |
Multitouch | Yes |
Sound | Alert types | Vibration, MP3, WAV ringtones |
---|---|---|
Loudspeaker | Yes | |
3.5mm jack | Yes |
Memory | Card slot | microSD, up to 32 GB |
---|---|---|
Internal | 4 GB, 1 GB RAM |
Data | GPRS | Yes |
---|---|---|
EDGE | Yes | |
Speed | HSDPA | |
WLAN | Wi-Fi 802.11 b/g/n, Wi-Fi hotspot | |
Bluetooth | Yes, with A2DP | |
USB | Yes, microUSB v2.0 |
Camera | Primary | 8 MP, 3264 x 2448 pixels, autofocus, LED flash | ||||
---|---|---|---|---|---|---|
Features | Geo-tagging | |||||
Video | Yes | |||||
Secondary | Yes, 2 MP |
Features | OS | Android OS, v4.1 (Jelly Bean) |
---|---|---|
CPU | Quad-core 1.2 GHz | |
Sensors | Accelerometer, proximity, compass | |
Messaging | SMS(threaded view), MMS, Email, Push Email, IM | |
Browser | HTML | |
Radio | FM radio | |
GPS | Yes, with A-GPS support | |
Java | Yes, via Java MIDP emulator | |
Colors | Blue | |
- SNS integration - MP3/AAC/WMA/WAV player - MP4/WMV/H.264/H.263 player - Organizer - Document viewer - Voice memo/dial - Predictive text input |
Battery | Li-Ion 2000 mAh battery | |
---|---|---|
Stand-by | ||
Talk time |
Sunday, 21 April 2013
How to USB-Tether Android phones with Windows XP
How to USB-Tether Android phones with Windows XP
Greetings fellow Android users! I just got a Samsung Galaxy S2, and had some trouble tethering via USB using the "tetherxp.inf" file. I kept getting the error message: "Cannot install this hardware".
So after a bit of poking around, on the Intarwebz, I devised a
workaround, and for those of you experiencing the same problem, here's
my solution:
- Install 1--WindowsXP-KB959765-x86-ENU.exe on1--WindowsXP-KB959765-x86-ENU folder
- Right click on tetherxp.inf on 3--tetherxp folder and click install
- Install all .inf files in above manner by choosing your os is 64/32 bit
- Use the USB cable that came with your phone to connect your phone to your computer.
- On the Android phone, press Home, press Menu, and touch Settings to open the Settings application.
- Touch Wireless & networks > Tethering & portable hotspot.
- Check USB tethering.
- When Windows XP’s New Hardware Wizard opens, select No, not at this time and click Next.
- Select Install from a list or specific location and click Next.
- Click Browse to browse to the directory to find tetherxp.inf and click Next. Windows XP uses the configuration file to configure itself to support USB tethering with the Android phone.
When Windows XP finishes
installing the software for Android USB Ethernet/RNDIS, click Finish
thats it...
regards to amal
GTA 4 - Grand Theft Auto IV
GTA 4 - Grand Theft Auto IV Pc Full Version Game Free Download
GTA 4 - Grand Theft Auto IV - System Requirement
OS: Windows XP/Vista
Processor: Intel Core 2 DUO @ 1.8 GHz/AMD Athlon 64 X2 @ 2.4 GHz
Memory: 1.5 GB
Hard Drive: 16 GB Free
Video Memory: 256 MB (nVidia GeForce 7900/ATI Radeon X1900)
Sound Card: DirectX Compatible
DirectX: 9.0c
DVD Rom Drive
Recommended
OS: Windows XP/Vista
Processor: Intel Core 2 QUAD @ 2.4 GHz/AMD Phenom X3 @ 2.1 GHz
Memory: 2 GB (2.5 GB for Vista)
Hard Drive: 18 GB Free
Video Memory: 512 MB (nVidia GeForce 8600/ATI 3870)
Sound Card: DirectX Compatible
DirectX: 9.0c or 10
Keyboard & Mouse
DVD Rom Drive
Information:
Grand Theft Auto IV is a 2008 open world action-adventure video game published by Rockstar Games, and developed by Rockstar North. It has been released for the PlayStation 3 and Xbox 360 video game consoles, and for the Windows operating system. The game is a reboot of the Grand Theft Auto series, depicting a separate timeline and world from its predecessors (known as the "high-definition universe") and is set in fictional Liberty City, based heavily on modern day New York City. The game follows Niko Bellic, a veteran of an unnamed war in Eastern Europe, who comes to the United States in search of the American Dream, but quickly becomes entangled in a world of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features open world gameplay, in which players can interact with the game world at their leisure. Grand Theft Auto IV also features several online multiplayer modes.Two expansion packs have been developed for the game, originally released as downloadable content for the Xbox 360 version throughout 2009. Both The Lost and Damned and The Ballad of Gay Tony feature new plots that are interconnected with the main GTA IV storyline, and follow new protagonists. The two episodes have been released together for all platforms as a stand-alone game called Grand Theft Auto: Episodes from Liberty City. A bundle that contained both the original GTA IV game and the Episodes was also released, titled Grand Theft Auto IV: The Complete Edition. The 2009 handheld game Grand Theft Auto: Chinatown Wars revisited the Liberty City of GTA IV.
As the first game of the critically acclaimed series to appear on seventh generation consoles, Grand Theft Auto IV was widely anticipated. A major commercial and critical success, it broke industry records with sales of around 3.6 million units on its first day of release and grossing more than $500 million in revenue in the first week, selling an estimated 6 million units worldwide. As of September 2011, the game had shipped over 22 million copies. Grand Theft Auto IV won numerous awards from both gaming and mainstream press, including several recognitions as Game of the Year. As of 2012 the game has sold over 25 million copies.
Quite like its predecessors, the core gameplay of GTA IV consists of giving the player a large, open world environment in which to move around freely. On foot, the player character can walk, run, jump, climb over obstacles and swim, as well as use weapons and perform basic hand-to-hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles. Grand Theft Auto IV takes advantage of Natural Motion's Euphoria engine, which combines artificial intelligence, bio-mechanics and physics to make open, non-linear environments that allow players to explore and choose how they wish to play the game. Although completing most of the storyline missions are necessary to progress through the game and unlock certain content and parts of the city, they are not required, as players can complete them at their own leisure. When not attempting a storyline mission, players can free-roam, giving them the ability to do activities. Side missions such as locating and destroying criminals in the police car database or participating in street races can keep the player occupied for hours.Common to the rest of the series, vehicles are the predominant means of travel in GTA IV. Every vehicle in the game uses the in-game minimap as a GPS device. "Way-points" can be placed on the map, plotting the shortest legal route between Niko and the destination on the minimap. The player can also hail a taxi or cab, which allows travel between destinations without having to drive. The journey can also be skipped, so the player arrives at their destination instantly
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GTA Vice City
GTA Vice City
GTA Vice City System Requirements
Grand Theft Auto 800Mhz Pantinum Athlon III
Grand Theft Auto 8 Speed CD/DVD Drive
Grand Theft Auto 1GB Free Hard Disk Space
Grand Theft Auto 32MB Video Card With Directx Compatible Drivers
Grand Theft Auto 128MB Of Ram
Grand Theft Auto Sound Card With Directx Compatible Drivers
Grand Theft Auto DirectX 9.0
Grand Theft Auto Keyboard And Mouse
Grand Theft Auto Windows 98/ME/2000/XP
Pc Game Information :
Grand Theft Auto: Vice City is a 2002 open world action-adventure video
game developed by Rockstar North (formerly DMA Design) in the United
Kingdom and published by Rockstar Games. It is the second 3D game in the
Grand Theft Auto video game franchise and sixth original title overall.
It debuted in North America on October 1, 2002 for the PlayStation 2
and was later ported to the Xbox, and Microsoft Windows in 2003. It was
made available on Steam on January 4, 2008, and on the Mac App Store on
August 25, 2011. Vice City was preceded by Grand Theft Auto III and
followed by Grand Theft Auto: San Andreas.
Vice City draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City, a fictional city modeled after Miami, the story revolves around psychotic Mafia hitman Tommy Vercetti, who was recently released from prison. After being involved in a drug deal gone wrong, Tommy seeks out those responsible while building a criminal empire and seizing power from other criminal organizations in the city. The game uses a tweaked version of the game engine used in Grand Theft Auto III and similarly presents a huge cityscape, fully populated with buildings, vehicles, and people. Like other games in the series, Vice City has elements from driving games and third-person shooters, and features "open-world" gameplay that gives the player more control over their playing experience.
Upon its release, Vice City became the best-selling video game of 2002. In July 2006, Vice City was the best-selling PlayStation 2 game of all time. Vice City also appeared on Japanese magazine Famitsu's readers' list of the favorite 100 videogames of 2006, the only fully Western title on the list. Following this success, Vice City saw releases in Europe, Australia and Japan, as well as a release for the PC. Rockstar Vienna also packaged the game with its predecessor, Grand Theft Auto III, and sold it as Grand Theft Auto: Double Pack for the Xbox. Vice City's setting is also revisited in Grand Theft Auto: Vice City Stories, which serves as a prequel to events in Vice City.
Vice City draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City, a fictional city modeled after Miami, the story revolves around psychotic Mafia hitman Tommy Vercetti, who was recently released from prison. After being involved in a drug deal gone wrong, Tommy seeks out those responsible while building a criminal empire and seizing power from other criminal organizations in the city. The game uses a tweaked version of the game engine used in Grand Theft Auto III and similarly presents a huge cityscape, fully populated with buildings, vehicles, and people. Like other games in the series, Vice City has elements from driving games and third-person shooters, and features "open-world" gameplay that gives the player more control over their playing experience.
Upon its release, Vice City became the best-selling video game of 2002. In July 2006, Vice City was the best-selling PlayStation 2 game of all time. Vice City also appeared on Japanese magazine Famitsu's readers' list of the favorite 100 videogames of 2006, the only fully Western title on the list. Following this success, Vice City saw releases in Europe, Australia and Japan, as well as a release for the PC. Rockstar Vienna also packaged the game with its predecessor, Grand Theft Auto III, and sold it as Grand Theft Auto: Double Pack for the Xbox. Vice City's setting is also revisited in Grand Theft Auto: Vice City Stories, which serves as a prequel to events in Vice City.
GTA Vice City
File Size : 261MB
Password : checkgames4u
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GTA Vice City Modes
Gta Vice City Starman
Gta Vice City Fast nd Furious
Gta Vice City Extreme
Need For Speed Most Wanted
Need For Speed Most Wanted Pc Full Version Game Free Download
Need For Speed Most Wanted - System Requirement
Windows 2000/XP
1.4GHz Processor
256MB RAM
8X CD-ROM Drive
3GB Hard Disk Space
32MB ATi Radeon 7500 or nVidia GeForce2 MX Class Video Card
DirectX compatible Sound Card
DirectX 9.0c
Recommended
Windows 2000/XP
1.4GHz Processor
256MB RAM
8X CD-ROM Drive
3GB Hard Disk Space
32MB ATi Radeon 7500 or nVidia GeForce2 MX Class Video Card
DirectX compatible Sound Card
DirectX 9.0c
Information:
Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW or just Most Wanted) is a racing video game developed by EA Black Box and published by Electronic Arts. It is the ninth installment in the Need for Speed series. The game features street racing-oriented game play, with certain customization options from the Need for Speed: Underground series. The game is succeeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted.Most Wanted has been released for Game Boy Advance, Microsoft Windows, Nintendo DS, Nintendo GameCube, PlayStation 2, Xbox, and is the first Need for Speed game released for the seventh generation console, the Xbox 360, as one of the system's launch titles. A mobile phone version of the game was also released. Another version of Most Wanted, titled Need for Speed: Most Wanted: 5–1–0 has been released for the PlayStation Portable. In May 2012, the PlayStation 2 version was released on the online virtual market, PlayStation Store, for the PlayStation 3. On June 1, 2012, a reboot of the game, also called Need for Speed: Most Wanted, was announced by the British developing team Criterion Games.
Most Wanted is like other Need for Speed games, where the player selects one car and races against a time limit or other racers to reach a destination. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to stop the player's car and arrest the player, like Need for Speed III: Hot Pursuit, Need for Speed: Hot Pursuit 2, and Need for Speed: Carbon. As players take control of faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter now refills automatically for the first time since its introduction in Underground, and driving sequences become fast-paced and intense similar to the Burnout series.
Most Wanted features pursuit evasion in the game for the first time in the series since Hot Pursuit 2. In Career mode, police pursuits may occur during a race or during free roaming through the city, depending on the frequency of the police units in the area and traffic offenses players have committed. The player can initiate a pursuit immediately from the game's safe house or menu by choosing an unfinished Milestone or a Bounty challenge. Pursuits can also be initiated by selecting an appropriate Challenge in the Challenge Series mode. Traffic offenses committed by the player are known in game as Infractions.There are a wide range of cars available for the main Career mode of the game. Cars such as the Fiat Punto, Audi TT and Cadillac CTS are only seen in Most Wanted and tuners return from Underground 2 (e.g. Toyota Supra, Mazda RX-7 and Mazda RX-8) but SUVs do not return except as non-playable police vehicles. Exotics like the Lotus Elise, Lamborghinis, Porsches make their first appearance since Need for Speed: Hot Pursuit 2 and classic muscle cars featured in the Black Edition (e.g. Chevrolet Camaro) are new to the series. As the game progresses, better and faster cars are unlocked and races get faster and more intense as the player makes his/her way through the game. Cars must either be purchased at car lots or won by getting the pink slip to a Blacklist Racer's car, as detailed in the Modes section. The available cars and events are unlocked as the player progresses through the storyline in the Career mode. Achieving goals by winning races and performing a number of actions, dubbed "Milestones", during police pursuits, as well as a minimum Bounty are needed to advance in the storyline and race against any of the mode's 15 Blacklist racers. In the Xbox 360 version, the player is awarded with achievements each time a Blacklist opponent is defeated. Career mode introduces a new feature – the ability to win a Blacklist opponent's car ("pink slip"), bonus functions, extra cash or car parts and decors, after defeating the opponent in question. These come in the form of six markers – the rival's pink slip (which is concealed as a bonus marker), two bonus function markers, and three custom backroom parts markers of which there is a body part, visual upgrade, and performance marker ("Junkman Marker") that the player can select – of which the player can choose only two. New cars and parts are also unlocked as the player progresses through Career mode by beating Blacklist racers.
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part 1
part 2
password:checkgames4u
Prince Of Persia 3- The Two Thrones
Prince Of Persia 3 - The Two Thrones Pc Full Version Game Free Download
Prince Of Persia 3 - The Two Thrones - System Requirement
OS: Windows 2000/XP
Processor: Pentium 3 @ 1 GHz
RAM: 256 MB
Hard Drive: 1 GB Free
Video Memory: 64 MB
Sound Card: DirectX Compatible
CD/DVD Rom Drive
Recommended
OS: Windows 2000/XP
Processor: Pentium 3 @ 1 GHz
RAM: 256 MB
Hard Drive: 1 GB Free
Video Memory: 64 MB
Sound Card: DirectX Compatible
CD/DVD Rom Drive
Information:
Prince
of Persia: The Two Thrones is an action-adventure video game developed
and published by Ubisoft Montreal. It was released in December, 2005 in
North America for the Xbox, Microsoft Windows, PlayStation 2, and the
Nintendo GameCube. It was ported to the PlayStation Portable and Wii,
under the title Prince of Persia: Rival Swords with the Wii version
utilizing the motion-sensing functionality of its controller, while the
PSP version added exclusive content. A remastered, high-definition,
version of The Two Thrones was released on the PlayStation Network for
the PlayStation 3 on December 21, 2010.
Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga.
After the events of the previous game, the Prince and Kaileena return to Babylon. As the Prince's vessel nears the shores of the city, he removes the medallion from his chestplate and drops it into the sea. Upon returning to Babylon, he is horrified to find that the city is currently being ravaged by war. His ship is attacked and he and Kaileena are thrown overboard, with Kaileena taken prisoner after drifting ashore. He then tries to rescue Kaileena, but ultimately, finds his old enemy the Vizier once again alive and is held prisoner while the Vizier kills Kaileena with the Dagger of Time, unleashing the Sands of Time once more and taking them into the Dagger. The Vizier then impales himself with the Dagger, making himself immortal. The Prince is also affected, having a whip-like weapon known as a Daggertail embedded in his skin when the Sands infect the wound. However in the confusion of his transformation the Vizier drops the Dagger and the Prince manages to steal it and escape before he is totally infected by the Sands.
The Two Thrones combines exploration and combat. Both elements make use of the Prince's acrobatic capability and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress.
In The Two Thrones, the Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also improved the stealth system. Instead of merely being able to do more damage when striking without being seen, The Two Thrones uses a speed-kill system. If the player does not complete the speed kill, the enemy knocks him off and the speed kill fails. The amount of moves or the length of time required depends on how strong the opponents are. The same system is also used in some of the boss battles.The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince's dark side is simply an inner voice.
Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga.
After the events of the previous game, the Prince and Kaileena return to Babylon. As the Prince's vessel nears the shores of the city, he removes the medallion from his chestplate and drops it into the sea. Upon returning to Babylon, he is horrified to find that the city is currently being ravaged by war. His ship is attacked and he and Kaileena are thrown overboard, with Kaileena taken prisoner after drifting ashore. He then tries to rescue Kaileena, but ultimately, finds his old enemy the Vizier once again alive and is held prisoner while the Vizier kills Kaileena with the Dagger of Time, unleashing the Sands of Time once more and taking them into the Dagger. The Vizier then impales himself with the Dagger, making himself immortal. The Prince is also affected, having a whip-like weapon known as a Daggertail embedded in his skin when the Sands infect the wound. However in the confusion of his transformation the Vizier drops the Dagger and the Prince manages to steal it and escape before he is totally infected by the Sands.
The Two Thrones combines exploration and combat. Both elements make use of the Prince's acrobatic capability and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress.
In The Two Thrones, the Prince's acrobatic skills have improved. He is now able to launch himself off walls at 45 degree angles at strategically placed vertical shutters, slide down chutes, and balance on swinging poles, among other things. The designers have also improved the stealth system. Instead of merely being able to do more damage when striking without being seen, The Two Thrones uses a speed-kill system. If the player does not complete the speed kill, the enemy knocks him off and the speed kill fails. The amount of moves or the length of time required depends on how strong the opponents are. The same system is also used in some of the boss battles.The Prince also develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. These transformations are scripted and not controlled by the player. During these times, however, the Prince retains control of his body, and the player still has control over the character. For the most part, the Prince's dark side is simply an inner voice.
Need For Speed 3 - Hot Pursuit
Need For Speed 3 - Hot Pursuit Pc Full Version Game Free Download
Need For Speed 3 - Hot Pursuit - System Requirement
OS: Windows 95/98/ME/2000/XP
Processor: Intel Pentium MMX @ 166 MHz
Memory: 32 Mb
Video Card: DirectX Compatible
Sound Card: DirectX Compatible
Network: 33.6 KBps Internet Connection for Online Play
DirectX: 5.0
Recommended
OS: Windows 95/98/ME/2000/XP
Processor: Intel Pentium MMX @ 200 MHz
Memory: 64 Mb
Video Card: Direct3D Compatible
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
DirectX: 6.0
Information:
Need
for Speed III: Hot Pursuit, released in Japan as Over Drivin' III: Hot
Pursuit, is a 1998 racing video game, developed by Electronic Arts
Canada and published by Electronic Arts. It is the third major title in
the Need for Speed series, significantly incorporating police pursuits
as a major part of gameplay. Hot Pursuit remains focused in racing using
exotic sports cars, but features races that primarily take place in
locations within North America, including varied settings and climates.
In addition, police AI is significantly improved over its predecessor,
utilizing several tactics to stop both the player and opponent. The game
was released for PlayStation in March 1998 and later received an
enhanced port for Microsoft Windows in September 1998. A PlayStation 2
version was developed, but later cancelled. The game title's suffix,
"Hot Pursuit", is a term for a police pursuit. The game had a sequel
that was released in 2002 as Need for Speed: Hot Pursuit 2.
With police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed the "Hot Pursuit," where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track, and in the PC version only select a police variation of a sports car to pursue and stop all six racers before they complete their race. Completing both Hot Pursuit challenges in the PC version on every track of the game unlocks additional police sports cars.
Hot Pursuit's pursuit system has been significantly improved in terms of AI and police tactics over the first Need for Speed. The game now requires that the racer only stop near a pursuing police car to be ticketed or arrested by the police, as opposed to being overtaken by a police car, forcing the racer to pull over for the same punishments. Accordingly, police cars are now programmed with the ability to block a racer's car in an attempt to halt them. In addition, whereas the original Need for Speed would only have a single police car chasing a racer in each pursuit, Hot Pursuit allows more police cars to pursue a racer, opening up the opportunity for them to collectively ambush the racer's car. The police are only playable in the PC version. However, the police cars can be played in the PS1 version, through hacking with a GameShark. The player must select a car in Hot Pursuit mode, which will then be replaced by a police car when the race starts. CLK-GTR, and El Niño cannot be replaced. Even when driving as a police car, the cops can still arrest the player.
The game also boasts some fairly impressive graphics support for its time, allowing up to 1152 x 864 pixel x 16bit in-game resolution, wide screen support, car chrome effects, and slider settings for car detail and view distance. Motion-sensored controllers receive support as well, granting the players a more thorough gameplay experience by actually allowing them to "drive" the cars.
With police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed the "Hot Pursuit," where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track, and in the PC version only select a police variation of a sports car to pursue and stop all six racers before they complete their race. Completing both Hot Pursuit challenges in the PC version on every track of the game unlocks additional police sports cars.
Hot Pursuit's pursuit system has been significantly improved in terms of AI and police tactics over the first Need for Speed. The game now requires that the racer only stop near a pursuing police car to be ticketed or arrested by the police, as opposed to being overtaken by a police car, forcing the racer to pull over for the same punishments. Accordingly, police cars are now programmed with the ability to block a racer's car in an attempt to halt them. In addition, whereas the original Need for Speed would only have a single police car chasing a racer in each pursuit, Hot Pursuit allows more police cars to pursue a racer, opening up the opportunity for them to collectively ambush the racer's car. The police are only playable in the PC version. However, the police cars can be played in the PS1 version, through hacking with a GameShark. The player must select a car in Hot Pursuit mode, which will then be replaced by a police car when the race starts. CLK-GTR, and El Niño cannot be replaced. Even when driving as a police car, the cops can still arrest the player.
The game also boasts some fairly impressive graphics support for its time, allowing up to 1152 x 864 pixel x 16bit in-game resolution, wide screen support, car chrome effects, and slider settings for car detail and view distance. Motion-sensored controllers receive support as well, granting the players a more thorough gameplay experience by actually allowing them to "drive" the cars.
Serial Key :8249-7EE3-84EW-TXGT
Road Rash
Road Rash Pc Full Version Game Free Download
Road Rash - System Requirement
CPU Type: Pentium
CPU Speed in MHz: 75MHz
RAM: 16MB
Hard Drive Space: 25MB
Sound Card: DirectX compatible
CD Drive Speed: 2X
Video Card: DirectX compatible
Video RAM in MB: 1MB
Graphics Type: SVGA
Information:
Road
Rash is the name of a motorcycle-racing video game series by Electronic
Arts, in which the player participates in violent illegal street races.
The game was originally released for the Sega Mega Drive/Genesis, but
was ported to several other systems. Six different games were released
from 1991 to 1999, and a 2003 licensed port for the Game Boy Advance was
released. Road Rash and two of its sequels later appeared on the EA
Replay collection for the PSP.
The game's title is based on the slang term for the severe friction burns that can occur in a motorcycling fall where skin comes into contact with the ground at high speed.Presented in a third-person view similar to Hang-On, the player competes in illegal road races and must finish in the three or four places (depending on the specific game) in every race in order to proceed to the next level. As levels progress, the opponents ride faster, fight harder and the tracks are longer and more dangerous. Placing in each race gives a certain amount of money which increases considerably as levels progress. This money allows the player to buy faster bikes which are needed to stay competitive. The game is over if the player can't pay for the repairs when their motorcycle is wrecked, or can't pay the fine for being arrested.
The game's title is based on the slang term for the severe friction burns that can occur in a motorcycling fall where skin comes into contact with the ground at high speed.Presented in a third-person view similar to Hang-On, the player competes in illegal road races and must finish in the three or four places (depending on the specific game) in every race in order to proceed to the next level. As levels progress, the opponents ride faster, fight harder and the tracks are longer and more dangerous. Placing in each race gives a certain amount of money which increases considerably as levels progress. This money allows the player to buy faster bikes which are needed to stay competitive. The game is over if the player can't pay for the repairs when their motorcycle is wrecked, or can't pay the fine for being arrested.
Road Rash has a smoothly
rendered vertical element. In most traditional older racing games, the
player's vehicle remained on the same horizontal plane, negotiating
turns essentially by going right or left (see Pole Position (video
game)). In Road Rash, players had to contend with grade changes, and the
physics—though rudimentary compared to today's games—reflected the act
of going up or down a hill, as well as turning while climbing, etc. This
resulted in the ability to launch one's motorcycle great distances,
resulting in crash animations. Road Rash also introduced an interactive
race environment, with street signs, trees, poles, and livestock, which
could interact with the player's vehicle. This was also one of the
earlier games to feature active traffic, such as slow moving station
wagons and the like while racing against other bikers.
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Spiderman 2
Spiderman 2 Pc Full Version Game Free Download
Spiderman 2 - System Requirement
Windows 98/ME/2000/XPInformation :
Pentium or Athlon 600MHz Processor
RAM: 128MB RAM
Hard Disk Space: 827MB
16MB DirectX compatible 3D Accelerated Video Card
Keyboard
Mouse
4X CD-ROM Drive
Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man: The Movie and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.
These games are adaptations of the film Spider-Man 2. The PS2, GameCube, and Xbox versions of the game, developed by Activision's Treyarch studio, allow the player to freely roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The home console versions were also innovative in that physics-based algorithms simulated Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games.
Versions of the game on other platforms feature more linear side-scrolling and platform sections. The PSP version of Spider-Man 2 was compared to playing the Spider-Man 1 plot.
While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight thugs and villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.
It is two years following the events of the first game. Spider-Man is trying to balance his civilian and superhero life, frequently late or absent for school, work, and leisure time with his friends. Following dinner with Mary Jane Watson, Peter thwarts an armed looting of an art museum, and tracks down an escaped robber, the Black Cat. Soon after this, he thwarts an attack in the streets of Manhattan by The Rhino. Meanwhile, Doctor Otto Octavius attempts to recreate nuclear fusion of that seen in the sun to provide an energy source for Manhattan. To control this fusion, he creates four metal arms which he can mentally control. His fusion creates a strong magnetic field, destroying the lab, killing his wife Rosie, and grafting his metal arms to his spine and giving his arms control over him. He blames Spider-Man for the incident, despite the fact that Spider-Man was not in the lab until the middle of it.
The storyline for the game starts off with a cutscene of a gray van being chased down by the police before it crashes, and out comes two crooks. Spider-Man dispatches the crooks quickly, but the van drives away on automatic. Spider-Man follows it to the New York Maximum Security Prison where a large group of thugs are causing a riot. Spider-Man defeats many crooks and escaping prisoners before the Rhino busts out of the prison. He briefly fights Spider-Man before he tries to charge away, but is caught in a laser cage set up by the police. Deciding to let the undefeated prisoners escape (whom he can later find in alleys and hidden areas), Spider-Man goes after the Rhino and defeats him by making him charge into the laser field (and subsequently pummel him while he is down, which is an option and could make Rhino's defeat quicker). And just before he is defeated, Rhino charges at Spider-Man one last time, escapes the laser field but accidentally rams into a gas station that blows up and knocks him several blocks away from the explosion, where Doc Ock takes his unconscious form. Spider-Man lets Ock get away with Rhino while he douses the fires caused by the explosion and then demonstrates a new power punch by defeating three crooks these power punches are gained when defeating normal enemies, not bosses, and once they are gained, they drain out during combat, which quickly defeats enemies with a single punch.
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Need For Speed 5 - Porsche Unleashed
Need For Speed 5 - Porsche Unleashed Pc Full Version Game Free Download
Need For Speed 5 - Porsche Unleashed - System Requirement
OS: Windows 95/98
Processor: Pentium @ 200 MHz
Memory: 32 MB
Hard Drive: 150 MB Free
Video Memory: 4 MB
Sound Card: DirectX Compatible
CD/DVD Rom Drive
Recommended
OS: Windows 95/98
Processor: Pentium 2 @ 300 MHz
Memory: 64 MB
Hard Drive: 625 MB Free
Video Memory: 8 MB
Sound Card: DirectX Compatible
CD/DVD Rom Drive
Information:
Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche
2000 in Europe, and Need for Speed: Porsche in Germany and Latin
America, is a racing video game, developed by Electronic Arts Canada and
published by Electronic Arts, and is a part of the Need for Speed (NFS)
series. Unlike other NFS titles, Porsche Unleashed centers around
racing Porsche sports cars, with models ranging from 1950 to 2000. The
game is noted for its extensive information regarding Porsche and its
cars. Unlike the previous four Need for Speed games, Porsche Unleashed
was not released in Japan.
Need for Speed Porsche Unleashed gives the player the opportunity to race Porsche cars throughout a range of tracks located in Europe. The cars were studied in detail in terms of driving mechanics in order to create a realistic simulation. The premise of the game remains largely the same compared to previous games in the series: driving and racing sports cars. However, the game only offers Porsches. The handling of the cars was improved, and the player can customize their cars drawing from an in-depth catalog of different Porsche-parts. Although the game retains the police chases from Hot Pursuit and High Stakes, the feature is relatively minor and is only seen in the Factory Driver mode (see Modes).
In terms of game concept, Porsche Unleashed is often hailed for the unusual effort of focusing on a single car brand, thus allowing greater depth and acting as a platform of information on the Porsche brand. Apart from the vast number of cars and spare parts, the game also features many historical videos and pictures of Porsche vehicles, as well as written information.
As in previous Need for Speed games, Porsche Unleashed includes two standard modes that had been featured in previous Need for Speed games: Quick Race and Multiplayer. The Quick Race mode is increasingly flexible, allowing players to customize and play single player races, by selecting the number of laps and opponents and directly customizing their cars (to a certain extent) as well as toggling a knockout match for circuit-based tracks (where the last racer to complete each lap is eliminated until one remains, winning); the multiplayer mode allowed players to join or host races with up to 15 others.
New additions in the game include Evolution and Factory Driver modes, which are essentially career-based modes, each presenting the player with different challenges. Evolution mode is a set of tournaments, wherein the player is required to purchase and upgrade cars to drive for specific races, unlocking them for access in the Quick Race mode (selling them, however, would lock them again); race tracks will also be unlocked through wins. As the player wins in tournaments, the time goes by and the new cars appear. The second mode, Factory Driver, places the player in the position of a test driver for Porsche, performing various stunts and deliveries in order to advance through the mode and acquire several cosmetically customized Porsches.
This game features many different tracks, all set in Europe such as Corsica, Autobahn, Côte d'Azur and Schwarzwald. At the beginning of the game, four locations are available: Côte d'Azur, a Monte Carlo circuit, Normandie and the Pyrénées. Players unlock more tracks as they progress in the Evolution mode.
Need for Speed Porsche Unleashed gives the player the opportunity to race Porsche cars throughout a range of tracks located in Europe. The cars were studied in detail in terms of driving mechanics in order to create a realistic simulation. The premise of the game remains largely the same compared to previous games in the series: driving and racing sports cars. However, the game only offers Porsches. The handling of the cars was improved, and the player can customize their cars drawing from an in-depth catalog of different Porsche-parts. Although the game retains the police chases from Hot Pursuit and High Stakes, the feature is relatively minor and is only seen in the Factory Driver mode (see Modes).
In terms of game concept, Porsche Unleashed is often hailed for the unusual effort of focusing on a single car brand, thus allowing greater depth and acting as a platform of information on the Porsche brand. Apart from the vast number of cars and spare parts, the game also features many historical videos and pictures of Porsche vehicles, as well as written information.
As in previous Need for Speed games, Porsche Unleashed includes two standard modes that had been featured in previous Need for Speed games: Quick Race and Multiplayer. The Quick Race mode is increasingly flexible, allowing players to customize and play single player races, by selecting the number of laps and opponents and directly customizing their cars (to a certain extent) as well as toggling a knockout match for circuit-based tracks (where the last racer to complete each lap is eliminated until one remains, winning); the multiplayer mode allowed players to join or host races with up to 15 others.
New additions in the game include Evolution and Factory Driver modes, which are essentially career-based modes, each presenting the player with different challenges. Evolution mode is a set of tournaments, wherein the player is required to purchase and upgrade cars to drive for specific races, unlocking them for access in the Quick Race mode (selling them, however, would lock them again); race tracks will also be unlocked through wins. As the player wins in tournaments, the time goes by and the new cars appear. The second mode, Factory Driver, places the player in the position of a test driver for Porsche, performing various stunts and deliveries in order to advance through the mode and acquire several cosmetically customized Porsches.
This game features many different tracks, all set in Europe such as Corsica, Autobahn, Côte d'Azur and Schwarzwald. At the beginning of the game, four locations are available: Côte d'Azur, a Monte Carlo circuit, Normandie and the Pyrénées. Players unlock more tracks as they progress in the Evolution mode.
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Moto GP 2 Ultimate Racing Technology
Moto GP 2 Ultimate Racing Technology Pc Full Version Game Free Download
Moto GP 2 Ultimate Racing Technology System Requirements :
OS: Windows 98/ME/2000/XPProcessor: Pentium 2 @ 450 MHz
Memory: 128 MB
Hard Drive: 615 MB Free
Video Memory: 32 MB
Sound Card: DirectX Compatible
Moto GP 2 Ultimate Racing Technology Pc Game - Information
MotoGP 2 is a Grand Prix motorcycle racing video game
developed by Climax Brighton for the Xbox and personal computer. It was
the second title in in THQ's MotoGP series and based the 2002 MotoGP
season. Players could take part in a single race on three choosable
circuits (Suzuka, Phakisa, Jerez) or participate in a full season,
eventually unlocking more circuits to be raced on. Also featured in the
game is a stunt mode where the player race a one lap performing
different stunts as wheelies, burnouts and powerslides for points.
Points are also rewarded when overtaking another rider, driving clean
sections, or ramming other riders so they crash. However, recently
gained points are lost if the player drives outside the track or
crashes. Also if the player fails to reach goal within the timelimit,
all rewarded points are lost. The menu theme music is Psynn 2 by Shawn
Hargreaves, who created a new version of Psynn, version used in MotoGP.
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Need For Speed Underground 2
Need For Speed Underground 2 Pc Full Version Game Free Download
Need For Speed Underground 2 System Requirements :
OS: Windows 98/ME/2000/XP933MHz Processor
RAM: 256 MB
Hard Disk: 2 GBfree
Video Memory: 32 MB
Sound Card: DirectX Compatible
Need For Speed Underground 2 Pc Game - Information
Need for Speed: Underground 2 (NFSU2 or NFSUG2) is a cross-platform
racing video game and the eighth installment of popular driving game
Need For Speed published and developed by Electronic Arts. Released in
2004, it is the direct sequel to Need for Speed: Underground, and is
part of the Need for Speed series, available on GameCube, PlayStation 2,
Xbox, Game Boy Advance, Nintendo DS and Microsoft Windows. It was
developed by EA Black Box. Like its predecessor, it was also
commercially successful, and sold four million copies worldwide.
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview"). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers. Brooke Burke is the voice of Rachel Teller, the person who guides the player throughout the game.
On the Nintendo DS installment, users are able to design custom decals to adorn any vehicle in the game. The PlayStation Portable equivalent is Need for Speed: Underground Rivals.
In addition to the racing modes included in the previous Underground game (Circuit, Sprint, Drag and Drift races), four new variations of races have been provided in Underground 2. One racing mode was dropped, this being the Knockout competitions. Still, a Lap Knockout option is available when racing Circuit in non-career races.
A circuit race is a standard race that involves up to four cars driving around a track that loops back to the start line of itself. A circuit race is typically a maximum of four laps and minimum of 2 laps. A sprint race is just like a circuit race except that the track does not loop back to the start line. It's a race from A to B involving a maximum of four vehicles, and because of the track design there is only one lap. Street X races are similar to Circuit races, but they take place on closed courses similar to Drift races.
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview"). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers. Brooke Burke is the voice of Rachel Teller, the person who guides the player throughout the game.
On the Nintendo DS installment, users are able to design custom decals to adorn any vehicle in the game. The PlayStation Portable equivalent is Need for Speed: Underground Rivals.
In addition to the racing modes included in the previous Underground game (Circuit, Sprint, Drag and Drift races), four new variations of races have been provided in Underground 2. One racing mode was dropped, this being the Knockout competitions. Still, a Lap Knockout option is available when racing Circuit in non-career races.
A circuit race is a standard race that involves up to four cars driving around a track that loops back to the start line of itself. A circuit race is typically a maximum of four laps and minimum of 2 laps. A sprint race is just like a circuit race except that the track does not loop back to the start line. It's a race from A to B involving a maximum of four vehicles, and because of the track design there is only one lap. Street X races are similar to Circuit races, but they take place on closed courses similar to Drift races.
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EA Sports Cricket 2004
EA Sports Cricket 2004 Pc Full Version Game Free Download
EA Sports Cricket 2004 System Requirements :
OS: Windows XP/VistaProcessor: Pentium 4 @ 1.4 GHz
Nvidia GPU: GeForce 4 MX 4000
Memory: 256 MB (1 GB for Vista)
Hard Drive: 3 GB Free
Video Memory: 64 MB
EA Sports Cricket 2004 Pc Game - Information
After a fantastic showing for EA SPORTS Cricket 2002, Electronic Arts are ready to relive all the excitement with EA SPORTS Cricket 2004. Undertaking an 18-month development cycle will provide the opportunity to pack the game full of additional features and options. After a fantastic showing for EA SPORTS Cricket 2002, Electronic Arts are ready to relive all the excitement with EA SPORTS Cricket 2004.Undertaking an 18-month development cycle will provide the opportunity to pack the game full of additional features and options. Developing such an environment and atmosphere that will keep EA SPORTS Cricket 2004 at the forefront of sports games quality. Along with all of the international teams and bonus squads, EA SPORTS Cricket 2004 will include domestic teams and competitions from England and Australia. Test matches as well as One-day Internationals will also be included for this game. In addition to the tournaments that you have come to know and love from EA SPORTS Cricket, Season modes will also be a highlight of this game.
With new Motion Capture and a new Development Platform, not to mention the inclusion of form and injury, the game play will be more true to life than ever before
For the Cricketing fanatic there will be no end to the detail. A large variety of statistical graphs will be available including run rate, wagon wheel graphs, as well as a huge amount of stats on every player that will track over the course of a tournament. The game will revolve around a full TV style presentation including a full action replay mode, third umpire, animated ducks, TV style overlays, field position editor and much more. The field position editor will allow for auto or manual fielding. Over 60 stadia have been modeled from all over the world, including England (Lords), Calcutta, Melbourne, Auckland, Cape Town, Barbados and Lahore. The detail in the stadia is amazing. Lighting and shadows of the highest grade coupled with real time weather all add to the authenticity of the playing experience.
Information From: Wikipedia
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